Game-based telerehabilitation

被引:0
|
作者
Lange, B. [1 ]
Flynn, Sheryl M. [2 ]
Rizzo, A. A. [1 ]
机构
[1] Univ So Calif, Inst Creat Technol, Marina Del Rey, CA 90292 USA
[2] Univ So Calif, Div Biokinesiol & Phys Therapy, Los Angeles, CA USA
关键词
Rehabilitation; Physical therapy (specialty); Video games; Telemedicine; REALITY TELEREHABILITATION; VIRTUAL ENVIRONMENTS; REHABILITATION; SYSTEM; PERFORMANCE; WOMEN;
D O I
暂无
中图分类号
R49 [康复医学];
学科分类号
100215 ;
摘要
This article summarizes the recent accomplishments and current challenges facing game-based virtual reality (VR) telerehabilitation. Specifically this article addresses accomplishments relative to realistic practice scenarios, part to whole practice, objective measurement of performance and progress, motivation, low cost, interaction devices and game design. Furthermore, a description of the current challenges facing game based telerehabilitation including the packaging, internet capabilities and access, data management, technical support, privacy protection, seizures, distance trials, scientific scrutiny and support from insurance companies.
引用
收藏
页码:143 / 151
页数:9
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