Performance on the Iowa Gambling Task: From 5 to 89 Years of Age

被引:66
|
作者
Beitz, Kevin M. [1 ]
Salthouse, Timothy A. [2 ]
Davis, Hasker P. [1 ]
机构
[1] Univ Colorado, Dept Psychol, Colorado Springs, CO 80918 USA
[2] Univ Virginia, Dept Psychol, Charlottesville, VA 22903 USA
关键词
Iowa Gambling Task; life span decision making; IGT strategy; prospect-valence learning modeling; decision making and cognition; DECISION-MAKING; DEVELOPMENTAL-CHANGES; LEARNING-MODELS; OLDER-ADULTS; STRATEGY USE; ADOLESCENTS; AMBIGUITY; VERSIONS; CHOICE; DAMAGE;
D O I
10.1037/a0035823
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
The present study focuses on the role of frequency bias and expected value on the learning processes driving performance on the Iowa Gambling Task (IGT) in individuals between 5 and 89 years of age. As in previous studies, children performed poorly on the IGT, were increasingly influenced by frequency of losses during learning, and constantly changed their decisions. Decision-making strategies changed after childhood from erratic behavior to more consistent strategies that promoted expected value of deck choices. Performance deficits as well as a loss frequency bias were found in older adults. However, age-related deficits were distinct between children and older adults. Cognitive modeling analysis indicated that older adults were more likely to forget about recent outcomes and were more consistent than children when selecting decks. Cognitive ability was associated with a modeling parameter for memory as well as IGT performance, suggesting the involvement of a cognitive component in young and middle-aged adult decision making. The interactions of modeling parameters suggested that cognitive changes were the cause of lowered performance in older adults. These analyses suggest critical developments in decision processes during the adolescent years and decline in a cognitive process leading to decision-making deficits after age 60.
引用
收藏
页码:1677 / 1689
页数:13
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