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- [1] Introduction to the Serious Games, Gamification and Innovation Minitrack PROCEEDINGS OF THE 49TH ANNUAL HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES (HICSS 2016), 2016, : 816 - 816
- [2] Introduction to the Serious Games, Gamification and Innovation Minitrack PROCEEDINGS OF THE 50TH ANNUAL HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES, 2017, : 724 - 724
- [4] Introduction to gamification minitrack Proceedings of the Annual Hawaii International Conference on System Sciences, 2018, 2018-January : 1106 - 1107
- [5] Introduction to Gamification Minitrack PROCEEDINGS OF THE 52ND ANNUAL HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES, 2019, : 1445 - 1445
- [6] Introduction to gamification minitrack Proceedings of the Annual Hawaii International Conference on System Sciences, 2019, 2019-January
- [7] Introduction to Gamification Minitrack PROCEEDINGS OF THE 50TH ANNUAL HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES, 2017, : 1277 - 1277
- [8] Introduction to gamification minitrack Proceedings of the Annual Hawaii International Conference on System Sciences, 2020, 2020-January
- [9] Introduction to Gamification Minitrack PROCEEDINGS OF THE 51ST ANNUAL HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES (HICSS), 2018, : 1106 - 1107
- [10] A Gamification Approach for Serious Games PROCEEDINGS OF 2018 IEEE INTERNATIONAL CONFERENCE ON TEACHING, ASSESSMENT, AND LEARNING FOR ENGINEERING (TALE), 2018, : 551 - 558