A Markov Reward Model Based Greedy Heuristic for the Virtual Network Embedding Problem

被引:12
作者
Bianchi, Francesco [1 ]
Lo Presti, Francesco [1 ]
机构
[1] Univ Roma Tor Vergata, Dept Civil Engn & Comp Sci Engn, Rome, Italy
来源
2016 IEEE 24TH INTERNATIONAL SYMPOSIUM ON MODELING, ANALYSIS AND SIMULATION OF COMPUTER AND TELECOMMUNICATION SYSTEMS (MASCOTS) | 2016年
关键词
Network Virtualization; Cloud Computing; Virtual Network Embedding (VNE); Topology-Aware; Node Ranking; Random Walk; Markov Chain; Markov Reward Process;
D O I
10.1109/MASCOTS.2016.55
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
An ever increasing utility and use of virtualization in various emerging scenarios, e.g.: Cloud Computing, Software Defined Networks, Data Streaming Processing, asks the Infrastructure Providers (InPs) to optimize the allocation of the virtual network requests (VNRs) into a substrate network. In this paper we present a two-stage virtual network embedding (VNE) algorithm, which map first virtual nodes to substrate nodes based on a suitable ranking algorithm and then map link along the shortest paths among the nodes. The key ingredient of our approach is a novel node ranking algorithm, MCRR (Markov Chains with Rewards Ranking), based on Markov Reward Processes, which associates a metric which accounts for and well captures the amount of local resources available in a vicinity of a given node. We have extensively evaluated our algorithm through simulation. Our experiments indicate that our algorithm outperforms previous approaches in terms of lower VNE rejection rate, higher revenues and better resources utilization.
引用
收藏
页码:373 / 378
页数:6
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