Virtual reality: the need for bond graphs

被引:0
作者
Mocellin, Gianni [1 ]
Thoma, Jean [2 ]
机构
[1] Straco Consulting, 15 Rue Diorama, CH-1204 Geneva, Switzerland
[2] Univ Waterloo, Dept Syst Design, Waterloo, ON N2L 3G1, Canada
来源
20TH EUROPEAN CONFERENCE ON MODELLING AND SIMULATION ECMS 2006: MODELLING METHODOLOGIES AND SIMULATION: KEY TECHNOLOGIES IN ACADEMIA AND INDUSTRY | 2006年
关键词
virtual reality; bond graphs; modelling; simulation;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper we endeavour to show how the need for modelling and simulation in virtual reality is connected with bond graphs (BG). In effect, both try to immerse their users in realistic virtual worlds, as in flight simulators.
引用
收藏
页码:186 / +
页数:2
相关论文
共 6 条
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ATLAN H, 1973, TELLEGENS THEOREM BO, V5, P55
[2]  
MOCELLIN G, 2001, BOND GRAPH METHOD AP, V33, P390
[3]  
Paynter H.M., 1960, ANAL DESIGN ENG SYST
[4]  
Szirtes T., 1997, APPL DIMENSIONAL ANA
[5]  
THOMA J, 2006, SIMULATION ENTROPY E
[6]  
THOMA J, 2006, ICONIC DIAGRAMS DIME