Skeleton-based Action Recognition Using Two-stream Graph Convolutional Network with Pose Refinement

被引:0
作者
Zheng, Biao [1 ,2 ,3 ]
Chen, Luefeng [1 ,2 ,3 ]
Wu, Min [1 ,2 ,3 ]
Pedrycz, Witold [4 ]
Hirota, Kaoru [5 ]
机构
[1] Univ Geosci, Sch Automat China, Wuhan 430074, Peoples R China
[2] Hubei Key Lab Adv Control & Intelligent Automat C, Wuhan 430074, Peoples R China
[3] Minist Educ, Engn Res Ctr Intelligent Technol Geoexplorat, Wuhan 430074, Peoples R China
[4] Univ Alberta, Dept Elect & Comp Engn, Edmonton, AB T6R 2G7, Canada
[5] Tokyo Inst Technol, Yokohama, Kanagawa 2268502, Japan
来源
2022 41ST CHINESE CONTROL CONFERENCE (CCC) | 2022年
关键词
Graph convolutional network; Pose refinement; Skeleton based action recognition; Adaptive block;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
With the development of science and technology, graph convolutional network has made great progress in improving the accuracy of action recognition. However, there still exists some deficiencies in current methods. Firstly, the human skeleton point coordinates entering into the network are barely refined, which may cause large error. Secondly, the second-order information(the length and direction of bones), which can reflect action characteristics discriminatively, is rarely used. To solve the above issues, a two stream graph convolutional network with pose refinement for skeleton based action recognition is proposed. Besides, we use an adaptive block to to help improve the accuracy. We test our method on Kinetics dataset and the experiment show it can get better results than some recent methods, which plays a positive role in future research.
引用
收藏
页码:6353 / 6356
页数:4
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