Development of a Game Communities of Inquiry Scale (GCoIS)

被引:4
作者
Soyturk, Ilker [1 ]
Gandolfi, Enrico [2 ]
Ferdig, Richard E. [3 ,4 ]
机构
[1] Kent State Univ, Evaluat & Measurement, Kent, OH 44242 USA
[2] Kent State Univ, Educ Technol, Res Ctr Educ Technol, Kent, OH 44242 USA
[3] Kent State Univ, Learning Technol, Kent, OH 44242 USA
[4] Kent State Univ, Educ Technol, Kent, OH 44242 USA
关键词
Community of Inquiry; Confirmatory Factor Analysis; eSports; Informal Learning; Media Platform; Online Gaming; Scale Development; Shared Knowledge; COVARIANCE STRUCTURE-ANALYSIS; TEST STATISTICS; FIT INDEXES; PERFORMANCE; INSTRUMENT;
D O I
10.4018/IJGCMS.2020070103
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
This article introduces a new instrument called the game communities of inquiry scale (GCoIS). It was inspired by the community of inquiry framework and its related questionnaires. The purpose of the scale is to explore game communities from an educational perspective. It was validated with 1,275 players inhabiting digital outlets like Twitch.tv, Reddit, and Discord. Exploratory and confirmatory factor analyses were completed, leading to a final scale composed of 14 items subdivided in three subscales: 1) community attractiveness, 2) community receptiveness, and 3) community cognition. The paper describes the development and testing of the instrument. It concludes with implications for scholars and practitioners who can employ this instrument for understanding game communities and their traits.
引用
收藏
页码:37 / 58
页数:22
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