A Progressive Prompting Approach to Conducting Context-Aware Learning Activities for Natural Science Courses

被引:24
作者
Chen, Chih-Hung [1 ]
Hwang, Gwo-Jen [1 ]
Tsai, Chin-Han [1 ]
机构
[1] Natl Taiwan Univ Sci & Technol, Grad Inst Appl Sci & Technol, Taipei, Taiwan
关键词
ubiquitous and mobile computing systems and tools; empirical studies in ubiquitous and mobile learning; ubiquitous computing; tablet computers; location based services; CONCEPT MAP APPROACH; STUDENTS; KNOWLEDGE; IMPLEMENTATION; INFORMATION; CONCEPTIONS; INTEGRATION; REFLECTION; EXPERIENCE; FRAMEWORK;
D O I
10.1093/iwc/iwu004
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Owing to the popularity of mobile, wireless communication and sensing technologies, issues related to contextual mobile learning have widely been discussed in recent years. In the meantime, researchers have indicated the importance of developing effective strategies for guiding students to learn in context-aware learning environments. In this study, a progressive prompt-based context-aware learning approach is proposed to improve the learning performance of students. An experiment was conducted on a natural science course of an elementary school to evaluate the performance of the proposed approach. From the experimental results, it is found that the proposed approach could effectively enhance the learning achievement of the students in comparison with the conventional context-aware learning system with single-stage prompts. It is also interesting to find that the proposed approach, by providing more challenging tasks, encouraged the students to put more effort into examining the contextual information and interpreting the learning content.
引用
收藏
页码:348 / 359
页数:12
相关论文
共 62 条
  • [1] [Anonymous], 1989, Educational Researcher, DOI DOI 10.3102/0013189X018001032
  • [2] Supporting self-regulated hypermedia learning through prompts
    Bannert, Maria
    Reimann, Peter
    [J]. INSTRUCTIONAL SCIENCE, 2012, 40 (01) : 193 - 211
  • [3] Wandering: A Web-based platform for the creation of location-based interactive learning objects
    Barak, Miri
    Ziv, Shani
    [J]. COMPUTERS & EDUCATION, 2013, 62 : 159 - 170
  • [4] The Impact of College Students' Intrinsic and Extrinsic Motivation on Continuance Intention to Use English Mobile Learning Systems
    Chang, Chi-Cheng
    Liang, Chaoyun
    Yan, Chi-Fang
    Tseng, Ju-Shih
    [J]. ASIA-PACIFIC EDUCATION RESEARCHER, 2013, 22 (02) : 181 - 192
  • [5] Learning in a u-Museum: Developing a context-aware ubiquitous learning environment
    Chen, Chia-Chen
    Huang, Tien-Chi
    [J]. COMPUTERS & EDUCATION, 2012, 59 (03) : 873 - 883
  • [6] Promoting college students' knowledge acquisition and ill-structured problem solving: Web-based integration and procedure prompts
    Chen, Ching-Huei
    [J]. COMPUTERS & EDUCATION, 2010, 55 (01) : 292 - 303
  • [7] Ubiquitous learning website: Scaffold learners by mobile devices with information-aware techniques
    Chen, G. D.
    Chang, C. K.
    Wang, C. Y.
    [J]. COMPUTERS & EDUCATION, 2008, 50 (01) : 77 - 90
  • [8] Augmenting paper-based reading activity with direct access to digital materials and scaffolded questioning
    Chen, Nian-Shing
    Teng, Daniel Chia-En
    Lee, Cheng-Han
    Kinshuk
    [J]. COMPUTERS & EDUCATION, 2011, 57 (02) : 1705 - 1715
  • [9] What do students do in a F2F CSCL classroom? The optimization of multiple communications modes
    Chen, Wenli
    Looi, Chee-Kit
    Tan, Sini
    [J]. COMPUTERS & EDUCATION, 2010, 55 (03) : 1159 - 1170
  • [10] CHI MTH, 1994, COGNITIVE SCI, V18, P439, DOI 10.1016/0364-0213(94)90016-7