Interactive 3D Haptic Carving using Combined Voxels and Mesh

被引:0
作者
Williams, Jeff [1 ]
O'Neill, Gabriel Telles [1 ]
Lee, Won-Sook [1 ]
机构
[1] Univ Ottawa, Ottawa, ON K1N 6N5, Canada
来源
2008 IEEE INTERNATIONAL WORKSHOP ON HAPTIC AUDIO VISUAL ENVIRONMENTS AND THEIR APPLICATIONS | 2008年
关键词
carving; haptic; interactive; 3D; computer animation;
D O I
10.1109/HAVE.2008.4685308
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We present a system to simulate the realistic real-time carving of rigid objects. The system allows the user to move a virtual burr-like tool to carve the object using a haptic device. This tool removes the rigid volume of the object as it intersects the object, and the results are displayed in 3D. In our system the volume is represented using voxels, but is displayed using a triangle mesh.
引用
收藏
页码:108 / 113
页数:6
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