The Historicity of Play: Games as Historical Documents

被引:0
|
作者
Bello, Robson Scarassati [1 ]
Schwartz, Gilson [1 ]
机构
[1] Univ Sao Paulo, BR-05508900 Sao Paulo, Brazil
来源
PROCEEDINGS OF THE 9TH AUSTRALASIAN CONFERENCE ON INTERACTIVE ENTERTAINMENT (IE 2013) | 2013年
关键词
History; Economics; Videogames; Social; Critical Theory;
D O I
10.1145/2513002.2513038
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
This paper addresses videogames as historical documents so that the study of play may open new perspectives for professional historians and other social scientists in their research of the role of videogames in creative industries. This research agenda relies on a critical view of these industries as an expression of social and cultural history rather than as self-indulgent and legitimating market-led, functional activities.
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页数:4
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