GFI: A Formal Approach to Narrative Design and Game Research

被引:15
作者
Cardona-Rivera, Rogelio E. [1 ,2 ]
Zagal, Jose P. [2 ]
Debus, Michael S. [3 ]
机构
[1] Univ Utah, Sch Comp, Salt Lake City, UT 84112 USA
[2] Univ Utah, Entertainment Arts & Engn Program, Salt Lake City, UT 84112 USA
[3] IT Univ Copenhagen, Copenhagen, Denmark
来源
INTERACTIVE STORYTELLING, ICIDS 2020 | 2020年 / 12497卷
关键词
Goals; Feedback; Interpretation; Narrative design; Games;
D O I
10.1007/978-3-030-62516-0_13
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We present the GFI framework (standing for Goals, Feedback, and Interpretation), inductively developed to address the MDA framework's shortcomings as a lens and tool for modeling games. GFI stands parallel to MDA as a formal approach that offers bridging the gap between narrative design, game development, story analysis, and game research. Through GFI, we analyze foundational narrative design problems and systematically peek through the game design space, in order to evidence its analytical and generative traction. We believe these discussions signal GFI's potential to elucidate the narrative design process, making it easier for researchers and practitioners to decompose, study, and design a broad class of game artifacts.
引用
收藏
页码:133 / 148
页数:16
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