Specific OWL-based RPG Ontology

被引:0
作者
Duric, Bogdan Okresa [1 ]
Konecki, Mario [1 ]
机构
[1] Fac Org & Informat, Artificial Intelligence Lab, Pavlinska 2, Varazhdin 42000, Croatia
来源
CENTRAL EUROPEAN CONFERENCE ON INFORMATION AND INTELLIGENT SYSTEMS, 2015 | 2015年
关键词
ontology; multi-agent system; RPG;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper deals with a problem of describing role-playing games in a computer readable format, such as an ontology. Ontology as a model represents a union of gaming, knowledge and artificial intelligence aproaches, and is therefore interesting to research as a description of a domain included in the modern market of role-playing games (and especially massive multiplayer online role-playing games) that have a rich turnover and numerous players available, which makes them a suitable domain to be researched. In this paper an onotology used for describing MMORPGs is presented and discussed along with suggested possible future research.
引用
收藏
页码:185 / 190
页数:6
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