3D object perception and perceptual learning in the RACE project

被引:28
作者
Oliveira, Miguel [1 ]
Lopes, Luis Seabra [1 ,2 ]
Lim, Gi Hyun [1 ]
Hamidreza Kasaei, S. [1 ]
Tome, Ana Maria [1 ,2 ]
Chauhan, Aneesh [3 ]
机构
[1] Univ Aveiro, IEETA, Aveiro, Portugal
[2] Univ Aveiro, Dept Elect Telecomunicacoes & Informat, Aveiro, Portugal
[3] Univ Politecn Madrid, Ctr Automat & Robot, E-28040 Madrid, Spain
关键词
3D object perception; Point-Cloud Library; Dual memory systems; Open-ended learning; Interactive learning; ROBOTS;
D O I
10.1016/j.robot.2015.09.019
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper describes a 3D object perception and perceptual learning system developed for a complex artificial cognitive agent working in a restaurant scenario. This system, developed within the scope of the European project RACE, integrates detection, tracking, learning and recognition of tabletop objects. Interaction capabilities were also developed to enable a human user to take the role of instructor and teach new object categories. Thus, the system learns in an incremental and open-ended way from user-mediated experiences. Based on the analysis of memory requirements for storing both semantic and perceptual data, a dual memory approach, comprising a semantic memory and a perceptual memory, was adopted. The perceptual memory is the central data structure of the described perception and learning system. The goal of this paper is twofold: on one hand, we provide a thorough description of the developed system, starting with motivations, cognitive considerations and architecture design, then providing details on the developed modules, and finally presenting a detailed evaluation of the system; on the other hand, we emphasize the crucial importance of the Point Cloud Library (PCL) for developing such system.(1) (C) 2015 Elsevier B.V. All rights reserved.
引用
收藏
页码:614 / 626
页数:13
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