共 66 条
[1]
[Anonymous], 1992, PRESENCE-VIRTUAL AUG, DOI [10.1162/pres.1992.1.1.109, DOI 10.1162/PRES.1992.1.1.109]
[2]
[Anonymous], 2003, P ACM SIGPLAN WORKSH, DOI DOI 10.1145/871895.871897
[3]
Beckhaus S., 2007, Concepts and technologies for pervasive games: a reader for pervasive gaming research, V1, P231
[4]
Beckhaus S, 2003, FRAUNHOFER SERIES IN, V6
[5]
Bernier E, 2012, WORKSH SOFTW ENG ARC, P36, DOI [10.1109/SEARIS.2012.6231167, DOI 10.1109/SEARIS.2012.6231167]
[6]
BIERBAUM A, 2000, 4 IMM PROJ TECHN WOR
[8]
Blom KJ, 2007, IPT EGVE 07 P IPT EU, P295
[9]
Blom KJ, 2009, DYNAMIC INTERACTIVE
[10]
Blom Kristopher, 2005, IEEE VIRTUAL REALITY, P23