Cognitive rehabilitation system for children with autism spectrum disorder using serious games: A pilot study

被引:27
|
作者
Aresti-Bartolome, Nuria [1 ]
Garcia-Zapirain, Begonya [1 ]
机构
[1] Univ Deusto, DeustoTech LIFE Unit, Bilbao 48007, Spain
关键词
Eyetracking; rehabilitation; ASD; interaction; HIGH-FUNCTIONING AUTISM; DEFICIT HYPERACTIVITY DISORDER; VIRTUAL-REALITY; EYE-TRACKING; ROBOT; INTERVENTION; ENVIRONMENTS; ADOLESCENTS; ATTENTION; TECHNOLOGIES;
D O I
10.3233/BME-151373
中图分类号
R318 [生物医学工程];
学科分类号
0831 ;
摘要
This paper studies and assesses how rehabilitation activities and supervised computer games incorporated into a system aimed at people diagnosed with Autism Spectrum Disorder (ASD) can be used to work on the areas affected by ASD at any time and in any place. This research specifically assesses the areas that affect communication and interaction between people with ASD and professionals. In order to do this, a group of 20 children diagnosed with ASD of between 3 and 8 years old (clinical group) was used, together with a group of 20 children of between 3 and 8 years old with a neurotypical development, which served as a control group. During the tests, response time and visual interaction with the session leader were evaluated. Despite the fact that the clinical group spent more time (M= 21.08 sec) than the control group (M= 4.52) to interact leader, eye contact predominated in the interaction. As a result of the pilot study, the system obtained could help in cognitive rehabilitation.
引用
收藏
页码:S811 / S824
页数:14
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