Performance of packet-to-cell segmentation schemes in input buffered packet switches

被引:4
作者
Christensen, K [1 ]
Yoshigoe, K [1 ]
Roginsky, A [1 ]
Gunther, N [1 ]
机构
[1] Univ S Florida, Tampa, FL 33620 USA
来源
2004 IEEE INTERNATIONAL CONFERENCE ON COMMUNICATIONS, VOLS 1-7 | 2004年
关键词
D O I
10.1109/ICC.2004.1312670
中图分类号
TN [电子技术、通信技术];
学科分类号
0809 ;
摘要
Most input buffered packet switches internally segment variable-length packets into fixed-length cells. The last cell in a segmented packet will contain overhead bytes if the packet length is not evenly divisible by the cell length. Switch speed-up is used to compensate for this overhead. In this paper, we develop an analytical model of a single-server queue where an input stream of packets is segmented into cells for service. Analytical models are developed for M/M/1, M/H-2/1, and M/E-2/1 queues with a discretized (or quantized) service time. These models and simulation using real packet traces are used to evaluate the effect of speed-up on mean queue length. We propose and evaluate a new method of segmenting a packet trailer and subsequent packet header into a single cell. This cell merging method reduces the required speed-up. No changes to switch-matrix scheduling algorithms are needed. Simulation with a packet trace shows a reduction in the needed speed-up for an iSLIP scheduled input buffered switch.
引用
收藏
页码:1097 / 1102
页数:6
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