Frictional Realities: Enabling Immersion in Mixed-Reality Performances

被引:18
作者
Rostami, Asreen [1 ]
Rossitto, Chiara [1 ]
Waern, Annika [2 ]
机构
[1] Stockholm Univ, Stockholm, Sweden
[2] Uppsala Univ, Uppsala, Sweden
来源
TVX 2018: PROCEEDINGS OF THE 2018 ACM INTERNATIONAL CONFERENCE ON INTERACTIVE EXPERIENCES FOR TV AND ONLINE VIDEO | 2018年
关键词
Mixed reality performance; immersive video; immersion; priming; virtual reality; VR; interactive performance;
D O I
10.1145/3210825.3210827
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
This paper presents a case study of a Mixed-Reality Performance employing 360-degree video for a virtual reality experience. We repurpose the notions of friction to illustrate the different threads at which priming is enacted during the performance to create an immersive audience experience. We look at aspects of friction between the different layers of the Mixed-Reality Performance, namely: temporal friction, friction between the physical and virtual presence of the audience, and friction between realities. We argue that Mixed-Reality Performances that employ immersive technology, do not need to rely on its presumed immersive nature to make the performance an engaging or coherent experience. Immersion, in such performances, emerges from the audience' transition towards a more active role, and the creation of various fictional realities through frictions.
引用
收藏
页码:15 / 27
页数:13
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