Motion compensated coding of 3-D animation models

被引:0
作者
Ahn, JH [1 ]
Kim, CS [1 ]
Kuo, CCJ [1 ]
Ho, YS [1 ]
机构
[1] Kwangju Inst Sci & Technol, Dept Informat & Commun, Kwangju, South Korea
来源
VISUAL COMMUNICATIONS AND IMAGE PROCESSING 2002, PTS 1 AND 2 | 2002年 / 4671卷
关键词
3-D animation models; triangular mesh; graphic compression;
D O I
10.1117/12.453069
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In this paper, we propose a new algorithm to code the animated three-dimensional (3-D) mesh model. After we classify the mesh frames in the animation model into intra- and inter-meshes, each mesh frame is decomposed into linear triangular strips, which in turn are partitioned into several fixed-length segments. The intra-mesh is compressed by differential coding of vertex coordinates. The inter-mesh is motion-compensated segment by segment from the previous meshes and residual errors are transformed by 1-D DCT. The transform coefficients are then entropy coded. We demonstrate that the proposed algorithm yields an improved coding gain than the MPEG-4 SNHC codec.
引用
收藏
页码:292 / 300
页数:9
相关论文
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