A Survey of Adaptive Game AI: Considerations for Cloud Deployment

被引:0
作者
Iuhasz, Gabriel [1 ]
Munteanu, Victor Ion [1 ]
Negru, Viorel [1 ]
机构
[1] West Univ Timisoara, Timisoara, Romania
来源
INTELLIGENT DISTRIBUTED COMPUTING VII | 2014年 / 511卷
关键词
Artificial Intelligence; Video Games; Machine Learning; Multi-Agent Systems; Cloud Computing;
D O I
10.1007/978-3-319-01571-2_36
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Modern video games have become an important part of AI research in the past years, largely thanks to the characteristics of their environment and the challenges they pose to AI researchers. This paper is a a survey of the current game AI state of the art and highlights important achievements in this field. An adaptive multi-agent system that can be deployed on a cloud infrastructure to solve computational constraints of advanced machine learning methods is also presented.
引用
收藏
页码:309 / 315
页数:7
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