共 11 条
[1]
Cai W., 2012, MULTIPLAYER CLOUD GA
[2]
Next Generation Mobile Cloud Gaming
[J].
2013 IEEE SEVENTH INTERNATIONAL SYMPOSIUM ON SERVICE-ORIENTED SYSTEM ENGINEERING (SOSE 2013),
2013,
:551-560
[3]
Chen K.-T., 2011, P 19 ACM INT C MULT, P1269
[5]
Choy S., 2012, NETGAMES 2012 P 11 A
[6]
Fullerton T., 2006, SANDB 2006 P 2006 AC
[7]
Huang C.-Y., 2012, MMSYS 2013 P 4 ACM M, P36
[8]
Jarschel M., 2011, Proceedings of the 2011 Fifth International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing (IMIS), P330, DOI 10.1109/IMIS.2011.92
[9]
Lucas-Simarro J. L., 2011, DYNAMIC PLACEMENT VI
[10]
Cloud gaming: Architecture and performance
[J].
1600, Institute of Electrical and Electronics Engineers Inc., United States (27)
:16-21