The Effects of the Sexualization of Female Video Game Characters on Gender Stereotyping and Female Self-Concept

被引:128
作者
Behm-Morawitz, Elizabeth [1 ]
Mastro, Dana [2 ]
机构
[1] Univ Missouri, Dept Commun, Columbia, MO 65211 USA
[2] Univ Arizona, Dept Commun, Tucson, AZ 85721 USA
关键词
Video games; Gender roles; Gender stereotyping; Media effects; Social cognitive theory; VIOLENT VIDEO; BODY-IMAGE; TELEVISION; SEX; ADOLESCENTS; CONSTRUCTION; DIMENSIONS; REALITY; STORY; WOMEN;
D O I
10.1007/s11199-009-9683-8
中图分类号
B844 [发展心理学(人类心理学)];
学科分类号
040202 ;
摘要
The present study utilized an experimental design to investigate the short term effects of exposure to sexualized female video game characters on gender stereotyping and female self-concept in emerging adults. Bussey and Bandura's (1999) social cognitive theory of gender development and differentiation was used to explicate this relationship. Undergraduate students (N = 328) at a large U.S. Southwestern university participated in the study. Students were randomly assigned to play a "sexualized" heroine, a "non-sexualized" heroine, or no video game; then completed an online questionnaire. Female self-efficacy was negatively affected by game play with the sexualized female character. Results cautiously suggest that playing a sexualized video game heroine unfavorably influenced people's beliefs about women in the real world.
引用
收藏
页码:808 / 823
页数:16
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