An IEC-Based Mobile 3D Graphics Modeler

被引:1
作者
Nishino, Hiroaki [1 ]
Shiihara, Kenji [1 ]
Kagawa, Tsuneo [1 ]
Utsumiya, Kouichi [1 ]
机构
[1] Oita Univ, Dept Comp Sci & Intelligent Syst, Oita 8701192, Japan
来源
2008 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN AND CYBERNETICS (SMC), VOLS 1-6 | 2008年
关键词
3D computer graphics; interactive evolutionary computation; mobile computing; genetic algorithm;
D O I
10.1109/ICSMC.2008.4811268
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We propose a method to implement an intuitive computer graphics authoring system on tiny mobile devices. Current mobile devices' computing power is not enough to render realistic 3D objects; therefore, we employed the client/server architecture. The mobile client plays a role to handle user interactions and transmit data to/from the server whereas the server is responsible for all heavy transactions such 3D graphics rendering and evolutionary computing. We also adopted a 3D authoring method based on interactive evolutionary computation (IEC). It allows users to intuitively produce high quality graphics contents by evolving a set of 3D models using genetic algorithm (GA). The proposed system enables the users to easily design 3D graphics contents by using mobile devices anywhere at any time without sacrificing visual quality of the 3D models.
引用
收藏
页码:162 / 167
页数:6
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