Teaching Fluid Mechanics in a Virtual-Reality Based Environment

被引:0
作者
Boettcher, Konrad E. R. [1 ]
Behr, Alexander S. [1 ]
机构
[1] TU Dortmund, Biochem & Chem Engn, Dortmund, Germany
来源
PROCEEDINGS OF THE 2020 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON 2020) | 2020年
关键词
visualization techniques; virtual reality; virtual laboratory; fluid mechanics; fictitious domain; immersive learning;
D O I
10.1109/educon45650.2020.9125348
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
In many fields of study, physical sub-areas are treated mathematically in order to teach students the tools for optimization in their professional lives. This often means that the understanding of the physical interrelationships is left out in the cold. Practical experiments are often unsuitable for clarification, since important quantities in the mathematical formulation cannot be made visible in experiments (or only with extreme effort). Numerical calculations may show these quantities, but students cannot carry them out for themselves. Therefore, a virtual environment for fluid mechanics is created with the software UNREAL ENGINE 4. This enables the students to influence the flow in order to experience and examine the basic physical effects. The results were used and evaluated in exercises and tutorials associated to the fluid mechanics course. Benefits for the use of virtual reality (VR) in teaching were ascertained.
引用
收藏
页码:1563 / 1567
页数:5
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