Quantum and Entertainment Computing

被引:0
作者
Sgouros, Nikitas M. [1 ]
机构
[1] Univ Piraeus, Dept Digital Syst, Piraeus 18534, Greece
来源
ENTERTAINMENT COMPUTING (ICEC 2015) | 2015年 / 9353卷
关键词
Quantum Computing; Quantum Mechanics; Computational Methodologies for Entertainment; Theory and Practice of Entertainment;
D O I
10.1007/978-3-319-24589-8_60
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Quantum computing offers a radically different paradigm for dealing with information and its processing. This tutorial seeks to serve as a springboard that can inform and motivate entertainment computing researchers to delve into this new and exciting field and investigate novel ways for utilizing quantum-computational concepts in their work both from a theoretical and a practical point of view.
引用
收藏
页码:575 / 577
页数:3
相关论文
共 5 条
  • [1] Mermin N. D., 2007, Quantum Computer Science
  • [2] Merzbacher E., 1997, QUANTUM MECH
  • [3] Nielsen M. A., 2010, Quantum Computation and Quantum Information, DOI 10.1017/cbo9780511976667
  • [4] Susskind L., 2014, Quantum Mechanics: The Theoretical Minimum
  • [5] Yanofsky N S., 2008, Quantum computing for computer scientists, V1st edn