Design and evaluation of a head-mounted display for immersive 3D teleoperation of field robots

被引:29
|
作者
Martins, Henrique [1 ]
Oakley, Ian [2 ]
Ventura, Rodrigo [1 ]
机构
[1] Inst Super Tecn, Inst Syst & Robot, Lisbon, Portugal
[2] Ulsan Natl Inst Sci & Technol, Sch Design & Human Engn, Ulsan 689798, South Korea
关键词
Urban search and rescue; Head-Mounted Display; Stereopsis; Teleoperation; Human factors; User study; AUGMENTED REALITY; VIDEO MONITOR; URBAN SEARCH; RESCUE; PERFORMANCE; AWARENESS; STEREO;
D O I
10.1017/S026357471400126X
中图分类号
TP24 [机器人技术];
学科分类号
080202 ; 1405 ;
摘要
This paper describes and evaluates the use of a head-mounted display (HMD) for the teleoperation of a field robot. The HMD presents a pair of video streams to the operator (one to each eye) originating from a pair of stereo cameras located on the front of the robot, thus providing him/her with a sense of depth (stereopsis). A tracker on the HMD captures 3-DOF head orientation data which is then used for adjusting the camera orientation by moving the robot and/or the camera position accordingly, and rotating the displayed images to compensate for the operator's head rotation. This approach was implemented in a search and rescue robot (RAPOSA), and it was empirically validated in a series of short user studies. This evaluation involved four experiments covering two-dimensional perception, depth perception, scene perception, and performing a search and rescue task in a controlled scenario. The stereoscopic display and head tracking are shown to afford a number of performance benefits. However, one experiment also revealed that controlling robot orientation with yaw input from the head tracker negatively influenced task completion time. A possible explanation is a mismatch between the abilities of the robot and the human operator. This aside, the studies indicated that the use of an HMD to create a stereoscopic visualization of the camera feeds from a mobile robot enhanced the perception of cues in a static three-dimensional environment and also that such benefits transferred to simulated field scenarios in the form of enhanced task completion times.
引用
收藏
页码:2166 / 2185
页数:20
相关论文
共 50 条
  • [1] Immersive 3-D Teleoperation of a Search and Rescue Robot Using a Head-Mounted Display
    Martins, Henrique
    Ventura, Rodrigo
    2009 IEEE CONFERENCE ON EMERGING TECHNOLOGIES & FACTORY AUTOMATION (EFTA 2009), 2009,
  • [2] Evaluation of 3D Pointing Accuracy in the Fovea and Periphery in Immersive Head-Mounted Display Environments
    Katzakis, Nikolaos
    Chen, Lihan
    Ariza, Oscar
    Teather, Robert J.
    Steinicke, Frank
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021, 27 (03) : 1929 - 1936
  • [3] VLSI Design of 3D Display Processing Chip for Head-Mounted Display
    Ge, Chenyang
    Zheng, Nanning
    Mei, Kuizhi
    Zhao, Jizhong
    ICE-GIC: 2009 INTERNATIONAL IEEE CONSUMER ELECTRONICS SOCIETY'S GAMES INNOVATIONS CONFERENCE, 2009, : 250 - 253
  • [4] Design of an immersive head-mounted display with coaxial catadioptric optics
    Gu, Luo
    Cheng, Dewen
    Wang, Yongtian
    DIGITAL OPTICS FOR IMMERSIVE DISPLAYS, 2018, 10676
  • [5] Design of light field head-mounted display
    Song, Weitao
    Wang, Yongtian
    Cheng, Dewen
    Liu, Yue
    INTERNATIONAL OPTICAL DESIGN CONFERENCE 2014, 2014, 9293
  • [6] An immersive head-mounted display with a liquid lens
    Wu, Tsung-Hsien
    Pan, Jui-wen
    OPTICS COMMUNICATIONS, 2020, 455
  • [7] Immersive BCI with SSVEP in VR Head-Mounted Display
    Koo, Bonkon
    Lee, Hwan-Gon
    Nam, Yunjun
    Choi, Seungjin
    2015 37TH ANNUAL INTERNATIONAL CONFERENCE OF THE IEEE ENGINEERING IN MEDICINE AND BIOLOGY SOCIETY (EMBC), 2015, : 1103 - 1106
  • [8] Wearable Head-Mounted 3D Tactile Display Application Scenarios
    Kaul, Oliver Beren
    Rohs, Michael
    PROCEEDINGS OF THE 18TH INTERNATIONAL CONFERENCE ON HUMAN-COMPUTER INTERACTION WITH MOBILE DEVICES AND SERVICES (MOBILEHCI 2016), 2016, : 1163 - 1167
  • [9] Experiencing Guidance in 3D Spaces with a Vibrotactile Head-Mounted Display
    de Jesus Oliveira, Victor Adriel
    Brayda, Luca
    Nedel, Luciana
    Maciel, Anderson
    2017 IEEE VIRTUAL REALITY (VR), 2017, : 453 - 454
  • [10] Designing a Vibrotactile Head-mounted Display for Spatial Awareness in 3D Spaces
    de Jesus Oliveira, Victor Adriel
    Brayda, Luca
    Nedel, Luciana
    Maciel, Anderson
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2017, 23 (04) : 1340 - 1348