GAMIFICATION IN THE CONTEXT OF REMOTE TEACHING IN THE PORTUGUESE LANGUAGE IN THE PEDAGOGICAL RESIDENCE PROGRAM

被引:0
|
作者
Chicuta, Gustavo dos Santos [1 ]
de Oliveira, Cristiano Lessa [2 ]
机构
[1] Biblioteca Publ Municipal Dr Fernando Galvao de P, Linguagem & Prat Sociais, Sao Jose Da Laje, Brazil
[2] Inst Fed Alagoas, Linguist, Maceio, Alagoas, Brazil
来源
REVISTA EDUCACAO E LINGUAGENS | 2022年 / 11卷 / 22期
关键词
Gamification; Remote Teaching; Kahoot; Portuguese Language;
D O I
10.33871/22386084.2022.11.22.619-632
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This paper is about an experience conducted during the Pedagogical Residency Program, taking into account the Remote Teaching of Portuguese Language. The practice developed was based on some theories about gamification, which believe that promoting competition/interaction among students is a factor that contributes to their learning. From this perspective, we used some methodological procedures: (i) reading texts; (ii) discussions about the descriptors of Portuguese Language; (iii) virtual competition - Kahoot. To achieve the objective of this research, an action-research of qualitative nature was adopted. Finally, we analyze the teaching of Portuguese Language based on activities involving reading, reasoning, interpretation and entertainment.
引用
收藏
页码:619 / 632
页数:14
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