Mood state and human evaluation of the thermal environment using virtual settings

被引:24
作者
Ibrahim, Anwar [1 ]
Ali, Hikmat [1 ]
Zghoul, Aroub [1 ]
Jaradat, Suha [2 ]
机构
[1] Jordan Univ Sci & Technol, Dept Architecture, Coll Architecture & Design, Irbid 22110, Jordan
[2] Edinburgh Napier Univ, Sch Engn & Built Environm, Edinburgh, Midlothian, Scotland
关键词
Mood state; Human evaluation; Thermal sensation; Virtual settings; Indoor environment quality;
D O I
10.1177/1420326X19880325
中图分类号
TU [建筑科学];
学科分类号
0813 ;
摘要
Many complaints about indoor conditions are related to unsatisfactory thermal environments. Most research on thermal comfort (TC) considered physical parameters for settings and users yet marginalized the influence of user's psychological aspects in the process of thermal sensation. Immersive virtual reality (VR) has been used in the built environment to simulate real scenarios. This research examines the effect of mood states on human evaluation of the thermal environment in virtual settings. Forty-four university students from Jordan participated. The experiment followed the 'Experimental Design Method' using thermally controlled chamber and TC evaluation using psychological responses developed by Fanger. The participants completed the PANAS-X pre-mood test before watching a video that targeted eliciting predetermined mood states: anger and happiness. The participants were then immersed in two virtual environments and asked to complete ASHRAE 7-point scale of TC. General Linear model was used to analyse the data. The results revealed a relationship between TC, mood state and quality of the indoor environment. Humans' judgment on TC is a variable mental reaction. The research presents differences between the evaluation of angry and happy people to their thermal environments. This study expands research on the indoor environment quality and develops TC evaluation strategies.
引用
收藏
页码:70 / 86
页数:17
相关论文
共 67 条
[51]   Assessing the effectiveness of a large database of emotion-eliciting films: A new tool for emotion researchers [J].
Schaefer, Alexandre ;
Nils, Frederic ;
Sanchez, Xavier ;
Philippot, Pierre .
COGNITION & EMOTION, 2010, 24 (07) :1153-1172
[52]  
Schiffman H.R., 1990, Sensation and perception: An integrated approach, V3
[53]   Application of precise indoor position tracking to immersive virtual reality with translational movement support [J].
Shin, Jongkyu ;
An, Gwangseok ;
Park, Joon-Sang ;
Baek, Seung Jun ;
Lee, Kyogu .
MULTIMEDIA TOOLS AND APPLICATIONS, 2016, 75 (20) :12331-12350
[54]   MOOD-RELATED PERSUASION DEPENDS ON (MIS)ATTRIBUTIONS [J].
SINCLAIR, RC ;
MARK, MM ;
CLORE, GL .
SOCIAL COGNITION, 1994, 12 (04) :309-326
[55]   A 3D localisation method in indoor environments for virtual reality applications [J].
Song, Wei ;
Liu, Liying ;
Tian, Yifei ;
Sun, Guodong ;
Fong, Simon ;
Cho, Kyungeun .
HUMAN-CENTRIC COMPUTING AND INFORMATION SCIENCES, 2017, 7
[56]   Personality, emotion, and individual differences in physiological responses [J].
Stemmler, Gerhard ;
Wacker, Jan .
BIOLOGICAL PSYCHOLOGY, 2010, 84 (03) :541-551
[57]   Work performance in relation to lighting environment in office buildings [J].
Sun, Chanjuan ;
Lian, Zhiwei ;
Lan, Li .
INDOOR AND BUILT ENVIRONMENT, 2019, 28 (08) :1064-1082
[58]  
Taylor HL., 1991, EFFECTS WEARING PROT
[59]  
Veitch R., 1995, Environmental Psychology: An Interdisciplinary Perspective
[60]   Design recommendations based on cognitive, mood and preference assessments in a sunlit workspace [J].
Wang, N. ;
Boubekri, M. .
LIGHTING RESEARCH & TECHNOLOGY, 2011, 43 (01) :55-72