Out-of-core Efficient Blending for Underwater Georeferenced Textured 3D Maps

被引:12
|
作者
Johnson-Roberson, Matthew [1 ]
Bryson, Mitch [1 ]
Douillard, Bertrand [1 ]
Pizarro, Oscar [1 ]
Williams, Stefan B. [1 ]
机构
[1] Univ Sydney, Australian Ctr Field Robot, Sydney, NSW 2006, Australia
来源
2013 FOURTH INTERNATIONAL CONFERENCE ON COMPUTING FOR GEOSPATIAL RESEARCH AND APPLICATION (COM.GEO) | 2013年
关键词
D O I
10.1109/COMGEO.2013.3
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper presents a system for the creation of georeferenced 3D maps projectively textured with visual data gathered with an underwater robot. Using optical stereo cameras, maps are reconstructed and textured. Within the paper we propose a novel out-of-core 2D texture blending process that allows for high resolution texturing of complex 3D structure. Through the use of state-of-the-art model parameterization and texture atlasing the distortion of the final result can be minimized while the resolution of the original source imagery is maintained. We demonstrate both synthetic and real texturing results on 3D maps gathered with the Sirius Autonomous underwater vehicle (AUV). We discuss the implications for insufficient resolution when observing benthic features. Finally we conclude and discuss future directions for underwater 3D blending.
引用
收藏
页码:8 / 15
页数:8
相关论文
共 50 条
  • [1] Efficient out-of-core rendering of complex 3D scenes
    Gao, Yu
    Deng, Baosong
    Wei, Yingmei
    Wu, Lingda
    TECHNOLOGIES FOR E-LEARNING AND DIGITAL ENTERTAINMENT, PROCEEDINGS, 2006, 3942 : 883 - 892
  • [2] Out-of-Core Visualization of Classified 3D Point Clouds
    Richter, Rico
    Discher, Soeren
    Doellner, Juergen
    3D GEOINFORMATION SCIENCE, 3D GEOINFO 2014, 2015, : 227 - 242
  • [3] Out-of-core bundle adjustment for large-scale 3D reconstruction
    Ni, Kai
    Steedly, Drew
    Dellaert, Frank
    2007 IEEE 11TH INTERNATIONAL CONFERENCE ON COMPUTER VISION, VOLS 1-6, 2007, : 2009 - 2016
  • [4] Efficient Out-of-Core Contig Generation
    Prieto Entenza, Julio Omar
    Haeusler, Edward Hermann
    Lifschitz, Sergio
    ADVANCES IN BIOINFORMATICS AND COMPUTATIONAL BIOLOGY, BSB 2020, 2020, 12558 : 25 - 37
  • [5] The use of out-of-core iterative solvers for large 3D soil problems
    Azzam, Emad Omar Ali
    Farid, Ahmed Fady
    Rashed, Youssef F.
    Elghazaly, H. A.
    ENGINEERING ANALYSIS WITH BOUNDARY ELEMENTS, 2020, 118 (118) : 124 - 142
  • [6] An efficient algorithm for out-of-core matrix transposition
    Suh, J
    Prasanna, VK
    IEEE TRANSACTIONS ON COMPUTERS, 2002, 51 (04) : 420 - 438
  • [7] Efficient parallel out-of-core isosurface extraction
    Zhang, HJ
    Newman, TS
    PVG 2003 PROCEEDINGS, 2003, : 9 - 16
  • [8] Out-of-Core GPU-based Change Detection in Massive 3D Point Clouds
    Richter, Rico
    Kyprianidis, Jan Eric
    Doellner, Juergen
    TRANSACTIONS IN GIS, 2013, 17 (05) : 724 - 741
  • [9] VOLUME VISUALIZATION FOR OUT-OF-CORE 3D IMAGES BASED ON SEMI-ADAPTIVE PARTITIONING
    Xue, Jian
    Lue, Ke
    2015 IEEE INTERNATIONAL CONFERENCE ON IMAGE PROCESSING (ICIP), 2015, : 1503 - 1507
  • [10] An out-of-core method for GPU image mapping on large 3D scenarios of the real world
    Jurado, Juan M.
    Padron, Emilio J.
    Roberto Jimenez, J.
    Ortega, Lidia
    FUTURE GENERATION COMPUTER SYSTEMS-THE INTERNATIONAL JOURNAL OF ESCIENCE, 2022, 134 : 66 - 77