The effects of multiview depth video compression on multiview rendering

被引:172
作者
Merkle, P. [1 ]
Morvan, Y. [2 ]
Smolic, A. [1 ]
Farin, D. [2 ]
Mueller, K. [1 ]
de With, P. H. N. [2 ]
Wiegand, T. [1 ,3 ]
机构
[1] Heinrich Hertz Inst Nachrichtentech Berlin GmbH, Image Proc Dept, Fraunhofer Inst Telecomm, D-10587 Berlin, Germany
[2] Eindhoven Univ Technol, NL-5600 MB Eindhoven, Netherlands
[3] Tech Univ Berlin, Image Commun Chair, D-10587 Berlin, Germany
关键词
3D television; Multiview video; Depth compression; View synthesis rendering;
D O I
10.1016/j.image.2008.10.010
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
This article investigates the interaction between different techniques for depth compression and view synthesis rendering with multiview video plus scene depth data. Two different approaches for depth coding are compared, namely H.264/MVC, using temporal and inter-view reference images for efficient prediction, and the novel platelet-based coding algorithm, characterized by being adapted to the special characteristics of depth-images. Since depth-images are a 2D representation of the 3D scene geometry, depth-image errors lead to geometry distortions. Therefore, the influence of geometry distortions resulting from coding artifacts is evaluated for both coding approaches in two different ways. First, the variation of 3D surface meshes is analyzed using the Hausdorff distance and second, the distortion is evaluated for 2D view synthesis rendering, where color and depth information are used together to render virtual intermediate camera views of the scene. The results show that-although its rate-distortion (R-D) performance is worse-platelet-based depth coding outperforms H.264, due to improved sharp edge preservation. Therefore, depth coding needs to be evaluated with respect to geometry distortions. (c) 2008 Elsevier B.V. All rights reserved.
引用
收藏
页码:73 / 88
页数:16
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