Learning Analytics with Games Based Learning

被引:0
作者
Ketamo, Harri [1 ]
机构
[1] Satakunta Univ Appl Sci, Pori, Finland
来源
PROCEEDINGS OF THE 7TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, VOLS 1 AND 2 | 2013年
关键词
educational data mining; learning analytics; games based learning; artificial intelligence;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This paper focuses on learning analytics framework behind Math Elements mathematics game. The game, was introduced at ECGBL 2012. The novelty value of this design study is in development process of visualizing and data mining technologies behind the learning analytics. The analytic tools provide 1) easy access to follow progress and 2) real time analysis on the learning process. The analytics gives fast and easy to understand view into learning process, still supporting the story, the game play and motivation towards game play. In this paper we show the user centered development process, the improvements done according to user feedback and open the future research focuses.
引用
收藏
页码:284 / 289
页数:6
相关论文
共 8 条
[1]   Adaptive hypermedia [J].
Brusilovsky, P .
USER MODELING AND USER-ADAPTED INTERACTION, 2001, 11 (1-2) :87-110
[2]  
Dukovska S. C., 2011, INT J MATH MODELS ME, V5, P602
[3]  
Harriketamo, 2010, Journal of Educational Multimedia and Hypermedia, V19, P399
[4]  
Houlette R., 2003, AI GAME PROGRAMMING
[5]  
Ketamo Harri, 2009, WSEAS Transactions on Computers, V8, P641
[6]  
Ketamo H., 2011, INT J APPL MATH INFO, V5, P224
[7]   Should there be a three-strikes rule against pure discovery learning? The case for guided methods of instruction [J].
Mayer, RE .
AMERICAN PSYCHOLOGIST, 2004, 59 (01) :14-19
[8]  
Shoham Y, 2009, MULTIAGENT SYSTEMS: ALGORITHMIC, GAME-THEORETIC, AND LOGICAL FOUNDATIONS, P1