Head-Mounted Display-Based Application for Cognitive Training

被引:18
|
作者
Varela-Aldas, Jose [1 ,2 ]
Palacios-Navarro, Guillermo [1 ]
Amariglio, Rebecca [3 ,4 ]
Garcia-Magarino, Ivan [5 ]
机构
[1] Univ Zaragoza, Dept Elect Engn & Commun, Teruel 44003, Spain
[2] Univ Tecnol Indoamer, Fac Ingn & Tecnol Informac & Comunicac, Ambato 180103, Ecuador
[3] Harvard Univ, Med Sch, Boston, MA 02115 USA
[4] Massachusetts Gen Hosp, Boston, MA 02114 USA
[5] Univ Complutense Madrid, Dept Software Engn & Artificial Intelligence, Madrid 28040, Spain
关键词
cognitive rehabilitation; head-mounted display; immersive virtual reality; memory assessment; Oculus Go; serious game; wearable system; IMMERSIVE VIRTUAL-REALITY; AUGMENTED REALITY; MEMORY; ATTENTION;
D O I
10.3390/s20226552
中图分类号
O65 [分析化学];
学科分类号
070302 ; 081704 ;
摘要
Virtual Reality (VR) has had significant advances in rehabilitation, due to the gamification of cognitive activities that facilitate treatment. On the other hand, Immersive Virtual Reality (IVR) produces outstanding results due to the interactive features with the user. This work introduces a VR application for memory rehabilitation by walking through a maze and using the Oculus Go head-mounted display (HMD) technology. The mechanics of the game require memorizing geometric shapes while the player progresses in two modes, autonomous or manual, with two levels of difficulty depending on the number of elements to remember. The application is developed in the Unity 3D video game engine considering the optimization of computational resources to improve the performance in the processing and maintaining adequate benefits for the user, while the generated data is stored and sent to a remote server. The maze task was assessed with 29 subjects in a controlled environment. The obtained results show a significant correlation between participants' response accuracy in both the maze task and a face-pair test. Thus, the proposed task is able to perform memory assessments.
引用
收藏
页码:1 / 22
页数:22
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