共 13 条
[1]
Aguilar J., 2005, INT J COMPUTATIONAL, V3, P27
[2]
Andreou A. S., 2003, EVOLUTIONARY FUZZY C
[3]
Cai Y., 2008, FUZZ IEEE HONG KONG, P2320
[5]
De Medeiros R. Vasconcelos, 2014, COMP GAM DIG ENT SBG, P109
[7]
Hunicke R., 2005, ADV COMPUTER ENTERTA, P429
[8]
Koulouriotis D. E., 2003, INT J COMPUTATIONAL, V1, P41
[9]
Mateou N., 2006, INFORM COMMUNICATION, V1, P1663
[10]
Real-time challenge balance in an RTS game using rtNEAT
[J].
2008 IEEE SYMPOSIUM ON COMPUTATIONAL INTELLIGENCE AND GAMES,
2008,
:87-+