共 50 条
- [32] How Space is Told Linking Trajectory, Narrative, and Intent in Augmented Reality Storytelling for Cultural Heritage Sites PROCEEDINGS OF THE 2023 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI 2023), 2023,
- [34] Characterisation of Spatial Techniques for Optimised Use in Cultural Heritage Documentation DIGITAL HERITAGE: PROGRESS IN CULTURAL HERITAGE: DOCUMENTATION, PRESERVATION, AND PROTECTION, 2014, 8740 : 374 - 386
- [35] Architectural Jewels of Lublin: A Modern Computerized Board Game in Cultural Heritage Education ACM JOURNAL ON COMPUTING AND CULTURAL HERITAGE, 2021, 14 (03):
- [36] Predicting Cognitive Profiles from a Mini Quiz: A Facebook Game for Cultural Heritage GAMES AND LEARNING ALLIANCE, GALA 2018, 2019, 11385 : 422 - 425
- [37] Exploring cultural heritage landscapes in an interactive game-based learning application PROCEEDINGS OF 2015 INTERNATIONAL CONFERENCE ON INTERACTIVE MOBILE COMMUNICATION TECHNOLOGIES AND LEARNING (IMCL), 2015, : 59 - 62
- [38] Thirteen Hongs of Canton: An Immersive Virtual Reality Game for Exploration of Cultural Heritage VIRTUAL, AUGMENTED AND MIXED REALITY, PT III, VAMR 2024, 2024, 14708 : 204 - 213
- [40] CaldanAugmenty - Augmented Reality and Serious Game App for Urban Cultural Heritage Learning EXTENDED REALITY, XR SALENTO 2023, PT II, 2023, 14219 : 339 - 349