The role of 3-D sound in human reaction and performance in augmented reality environments

被引:32
作者
Zhou, ZhiYing [1 ]
Cheok, Adrian David
Qiu, Yan
Yang, Xubo
机构
[1] Natl Univ Singapore, Dept Elect & Comp Engn, Singapore 117576, Singapore
[2] Natl Univ Singapore, Mixed Real Lab, Singapore 117576, Singapore
[3] Shanghai Jiao Tong Univ, Dept Comp Sci & Engn, Shanghai 200030, Peoples R China
来源
IEEE TRANSACTIONS ON SYSTEMS MAN AND CYBERNETICS PART A-SYSTEMS AND HUMANS | 2007年 / 37卷 / 02期
关键词
augmented reality (AR); collaboration; depth perception; task performance; 3-D sound; user study;
D O I
10.1109/TSMCA.2006.886376
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Three-dimensional sound's effectiveness in virtual reality (VR) environments has been widely studied., However, due to the big. differences between VR and augmented reality (AR) systems in registration, calibration, perceptual difference of immersiveness, navigation, and localization, it is important to develop new approaches to seamlessly register virtual 3-D sound in AR environments and conduct studies on 3-D sound's effectiveness in AR context. In this paper, we design two experimental AR environments to study the effectiveness of 3-D sound both quantitatively and qualitatively. Two different tracking methods are applied to retrieve the 3-D position of virtual sound sources in each experiment. We examine the impacts of 3-D sound on improving depth perception and shortening task completion time. We also investigate its impacts on immersive and realistic perception, different spacial objects identification, and subjective feeling of "human presence and collaboration." Our studies show that applying 3-D sound is an effective way to complement visual AR environments. It helps depth perception and task performance, and facilitates collaborations between users. Moreover, it enables a more realistic environment and more immersive feeling of being inside the AR environment by both visual and auditory means. In order to make full use of the intensity cues provided by 3-D sound, a process to scale the intensity difference of 3-D sound at different depths is designed to cater small AR environments. The user study results show that the scaled 3-D sound significantly increases the accuracy of depth judgments and shortens the searching task completion time. This method provides a necessary foundation for implementing 3-D sound in small AR environments. Our user study results also show that this process does not degrade the intuitiveness and realism of an augmented audio reality environment.
引用
收藏
页码:262 / 272
页数:11
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