Comic visualization on smartphones based on eye tracking

被引:0
作者
Augereau, Olivier [1 ]
Matsubara, Mizuki [1 ]
Kise, Koichi [1 ]
机构
[1] Osaka Prefecture Univ, Osaka, Japan
来源
PROCEEDINGS OF THE 1ST INTERNATIONAL WORKSHOP ON COMICS ANALYSIS, PROCESSING AND UNDERSTANDING (MANPU 2016) | 2016年
关键词
Eye tracking; Comic image; Visualization; Smartphone;
D O I
10.1145/3011549.3111553
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The visualization of comic images on a small screen is a difficult problem as the image is too large to be displayed on the screen and we do not know which areas and in which order the users want to see the image. The basic solution for the user is to look at the image in full screen without being able to see the details, or to zoom and scroll through the image, which can be quite inconvenient if the interactions have to often be repeated. Our idea is to use an eye tracker to record where the users reading a comic on paper books or large screens are looking at, to reproduce their reading behaviors with a comic visualization system and guide the users using a smaller screen through the comic.
引用
收藏
页数:4
相关论文
共 16 条
[1]  
Augereau O, 2015, PROC INT CONF DOC, P246, DOI 10.1109/ICDAR.2015.7333761
[2]  
Augereau Olivier, 2016, ADJ P 2016 ACM INT J
[3]  
Buscher Georg., 2008, CHI '08 extended abstracts on Human factors in computing systems, P2991
[4]   Look Over Here: Attention-Directing Composition of Manga Elements [J].
Cao, Ying ;
Lau, Rynson W. H. ;
Chan, Antoni B. .
ACM TRANSACTIONS ON GRAPHICS, 2014, 33 (04)
[5]  
Cao Ying, IEEE T MULTIMEDIA
[6]   Navigating comics: an empirical and theoretical approach to strategies of reading comic page layouts [J].
Cohn, Neil .
FRONTIERS IN PSYCHOLOGY, 2013, 4
[7]   Predicting Moves-on-Stills for Comic Art Using Viewer Gaze Data [J].
Jain, Eakta ;
Sheikh, Yaser ;
Hodgins, Jessica .
IEEE COMPUTER GRAPHICS AND APPLICATIONS, 2016, 36 (04) :34-45
[8]  
Jain Eakta., 2012, Proceedings of the ACM Symposium on Applied Perception, SAP '12, P55, DOI [DOI 10.1145/2338676.2338688, 10.1145/2338676.2338688]
[9]   A Robust Panel Extraction Method for Manga [J].
Pang, Xufang ;
Cao, Ying ;
Lau, Rynson W. H. ;
Chan, Antoni B. .
PROCEEDINGS OF THE 2014 ACM CONFERENCE ON MULTIMEDIA (MM'14), 2014, :1125-1128
[10]   Eye movements and attention in reading, scene perception, and visual search [J].
Rayner, Keith .
QUARTERLY JOURNAL OF EXPERIMENTAL PSYCHOLOGY, 2009, 62 (08) :1457-1506