共 14 条
[3]
Benjamin Ruha., 2019, RACE TECHNOLOGY ABOL
[4]
Boffone T., 2021, Renegades: Digital Dance Cultures from Dubsmash to TikTok, DOI [10.1093/oso/9780197577677.001.0001, DOI 10.1093/OSO/9780197577677.001.0001]
[5]
Hack A., FLOW J, V27
[6]
Harlig A, 2021, The International Journal of Screendance, V12, DOI [10.18061/ijsd.v12i0.8348, 10.18061/ijsd.v12i0.8348, DOI 10.18061/IJSD.V12I0.8348]
[7]
Herrera Brian Eugenio, 2021, PROMPT J THEATRE THE, V1
[9]
Lonergan Patrick, 2015, THEATRE SOCIAL MEDIA, P5
[10]
Noble SafiyaUmoja., 2018, ALGORITHMS OPPRESSIO, DOI [10.2307/j.ctt1pwt9w5.11, DOI 10.2307/J.CTT1PWT9W5.11]