Models and algorithms for the collision of rigid and deformable bodies

被引:0
|
作者
Deguet, A [1 ]
Joukhadar, A [1 ]
Laugier, C [1 ]
机构
[1] INRIA Rhne Alpes, Montbonnot, France
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暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In this paper, we describe models and algorithms designed to produce efficient and physically consistent dynamic simulations. These models and algorithms have been implemented in a unique framework, modeling both deformations and contacts through visco-elastic relations. Since the model of interaction "penalty based" is much debated, we present a compared study of both the "penalty" and "impulse" contact models. Indeed, the "penalty" based model is said to have two major drawbacks : - the determination of the viscoelastic parameters and - the choice of the computation time step. We present a solution for both problems based on physical concepts. Finally, we will present results comparing real data, "impulse" based simulation and "penalty" based simulation.
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页码:327 / 338
页数:12
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