Design Patterns: Between Programming and Software Design

被引:0
作者
Denzler, Christoph [1 ]
Gruntz, Dominik [1 ]
机构
[1] UAS NW Switzerland, CH-5210 Windisch, Switzerland
来源
ICSE'08 PROCEEDINGS OF THE THIRTIETH INTERNATIONAL CONFERENCE ON SOFTWARE ENGINEERING | 2008年
关键词
Design Patterns; Software Engineering Curriculum;
D O I
暂无
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In computer science curricula the two areas programming and software engineering are usually separated. In programming students learn an object oriented language and then deepen their knowledge in other languages, algorithms and data structures. On the other hand software engineering starts with discussing processes and then addresses topics like requirements engineering, software design and software architectures. Design patterns are on the border of these two areas and can be covered from both sides: either as an advanced programming course or as an application of software design and micro architectures. In this paper we present courses on design patterns and on software design which try to bridge this gap.
引用
收藏
页码:801 / 804
页数:4
相关论文
共 3 条
[1]  
Freeman Eric, 2004, Head First Design Patterns
[2]  
Gamma Erich., 1994, DESIGN PATTERNS
[3]  
STUURMAN S, 2004, P ITICSE C, P151