Interactive robots as social partners and peer tutors for children: A field trial

被引:606
作者
Kanda, T [1 ]
Hirano, T
Eaton, D
Ishiguro, H
机构
[1] ATR, Intelligent Robot & Commun Labs, Kyoto 61902, Japan
[2] Osaka Univ, Adapt Machine Syst, Sch Engn, Osaka, Japan
来源
HUMAN-COMPUTER INTERACTION | 2004年 / 19卷 / 1-2期
关键词
D O I
10.1207/s15327051hci1901&2_4
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Robots increasingly have the potential to interact with people in daily life. It is believed that, based on this ability, they will play an essential role in human society in the not-so-distant future. This article examined the proposition that robots could form relationships with children and that children might learn from robots as they learn from other children. In this article, this idea is studied in an 18-day field trial held at a Japanese elementary school. Two English-speaking "Robovie" robots interacted with first- and sixth-grade pupils at the perimeter of their respective classrooms. Using wireless identification tags and sensors, these robots identified and interacted with children who came near them. The robots gestured and spoke English with the children, using a vocabulary of about 300 sentences for speaking and 50 words for recognition. The children were given a brief picture-word matching English test at the start of the trial, after I week and after 2 weeks. Interactions were counted using the tags, and video and audio were recorded. In the majority of cases, a child's friends were present during the interactions. Interaction with the robot was frequent in the 1st week, and then it fell off sharply by the 2nd week. Nonetheless, some children continued to interact with the robot. Interaction time during the 2nd week predicted improvements in English skill at the posttest, controlling for pretest scores. Further analyses indicate that the robots may have been more successful in establishing common ground and influence when the children already had some initial proficiency or interest in English. These results suggest that interactive robots should be designed to have something in common with their users, providing a social as well as technical challenge.
引用
收藏
页码:61 / 84
页数:24
相关论文
共 34 条
  • [1] [Anonymous], 1972, ATTITUDES MOTIVATION
  • [2] BREAZEAL C, 1999, P INT JOINT C ART IN
  • [3] Burgard W., 1998, P 15 NAT C ART INT
  • [4] Cassell J., 1999, P CHI 99 C HUM FACT
  • [5] Clark H., USING LANGUAGE
  • [6] Cowley S. J., 1995, AI & Society, V9, P116, DOI 10.1007/BF01210600
  • [7] Dautenhahn K., 2002, P IEEE RSJ INT C INT
  • [8] FISH RS, 1992, P CHI 92 C HUM FACT
  • [9] Friedman B., 2003, P CHI 2003 C HUM FAC
  • [10] AIBO: Toward the era of digital creatures
    Fujita, M
    [J]. INTERNATIONAL JOURNAL OF ROBOTICS RESEARCH, 2001, 20 (10) : 781 - 794