MPEG-4 Part 25: A graphics compression framework for XML-based scene graph formats

被引:9
作者
Jovanova, Blagica [1 ]
Preda, Marius [1 ]
Preteux, Francoise [1 ]
机构
[1] Inst TELECOM TELECOM & Management SudParis, ARTEMIS Dept, F-91011 Evry, France
关键词
Compression; Standards; 3D graphics; MPEG-4; eXtensible markup language (XML); COLLAborative design activity (COLLADA); extensible 3D graphics (X3D); extensible MPEG 4 Textual (XMT); RECONSTRUCTION;
D O I
10.1016/j.image.2008.10.011
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
This paper introduces a new model for applying 3D graphics compression to arbitrary scene graphs, recently adopted by MPEG in Part 25 of the MPEG-4 standard. The goal of the model is twofold: to liberate the powerful MPEG compression techniques from the scene graph representation based on BIFS and to position the compression as a transparent layer in the 3D graphics chain, thus making it easy to integrate in third party authoring tools or end-user applications. In addition, intrinsic features of the compression tools such as progressive decoding or streaming are preserved. Currently implemented on top of COLLAborative Design Activity (COLLADA) and eXtensible 3D (X31D), the proposed model will leverage the deployment of MPEG-4 compression for 3D graphics. The software implementation, publicly available under ISO license. is introduced and reports and analyses of the compression results on large database are outlined in the document. (c) 2008 Elsevier B.V. All rights reserved.
引用
收藏
页码:101 / 114
页数:14
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