共 50 条
- [1] THE EXISTENCE AND INFLUENCE OF PLAYER MOTIVATION IN LEARNING USING GAMIFICATION AMONG RURAL STUDENTS IN SABAH, MALAYSIA INTED2016: 10TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE, 2016, : 7514 - 7520
- [2] The Affiliation between Student Achievement and Elements of Gamification in Learning Science 2016 4TH INTERNATIONAL CONFERENCE ON INFORMATION AND COMMUNICATION TECHNOLOGY (ICOICT), 2016,
- [3] Dataset on the effect of gamification elements on learning effectiveness among Vietnamese students DATA IN BRIEF, 2023, 51
- [4] GAMIFICATION SWAY ON THE STUDENTS INTRINSIC MOTIVATION WHEN IT COMES TO LEARNING SCIENCE ICERI2016: 9TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION, 2016, : 7850 - 7859
- [6] The Effect of Microlearning on Programing Skill Enhancements and Learning Motivation among the Secondary School Students INTERNATIONAL JOURNAL OF COMPUTER SCIENCE AND NETWORK SECURITY, 2021, 21 (10): : 168 - 176
- [7] Analyzing the Impact of a Gamification Approach on Primary Students' Motivation and Learning in Science Education LEARNING IN THE AGE OF DIGITAL AND GREEN TRANSITION, ICL2022, VOL 1, 2023, 633 : 701 - 711
- [10] Influence of Digital Literacy on Learning Engagement among Secondary Students in Malaysia ENVIRONMENT-BEHAVIOUR PROCEEDINGS JOURNAL, 2022, 7 : 135 - 139