Learning based on a gamification project: connecting university education and Chilean geomorphology dissemination

被引:9
|
作者
Rodriguez-Oroz, Delia [1 ]
Gomez-Espina, Roberto [2 ]
Bravo Perez, Maria Jesus [2 ]
Elena Truyol, Maria [3 ]
机构
[1] Univ Desarrollo, Fac Ingn, Ctr Invest Sustentabilidad & Gest Estrateg Recurs, Ave Plaza 680, Santiago, Chile
[2] Univ Andres Bello, Fac Ingn, Autopista Concepcion Talcahuano 7100, Concepcion, Chile
[3] Univ Andres Bello, Fac Ingn, Antonio Varas 880, Santiago, Chile
来源
REVISTA EUREKA SOBRE ENSENANZA Y DIVULGACION DE LAS CIENCIAS | 2019年 / 16卷 / 02期
关键词
Table games; Gamification; Popularization; Geoscience education; Project-based learning;
D O I
10.25267/Rev_Eureka_ensen_divulg_cienc.2019.v16.i2.2202
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
With the aim of promoting knowledge of geomorphology through a tool that can be used by society as a whole, in a geomorphology course of geological degree project-based learning (PBL) and gamification were incorporated as an innovative teaching-learning methodology. The implementation of the project was based on the creation of a board which incorporated the gamification at the moment of using the created game which proved to be a viable learning tool which contributes to the acquisition of geomorphological knowledge, improves the analytical abilities, creativity and motivation in students. Due to the technological simplicity and economic accessibility of the game created, it is expected that society has the possibility of approaching geology, becoming in a better knowledge of its natural environment.
引用
收藏
页数:13
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