共 31 条
[1]
Aldrich C., 2009, LEARNING ONLINE GAME
[2]
[Anonymous], 2014, COLLABORATIVE LEARNI
[3]
[Anonymous], 2004, HOW STUDENTS LEARN
[4]
[Anonymous], 2010, Annual Report 2010
[5]
Building Technology and Science Experiences in 3D Virtual World
[J].
INTERNATIONAL CONFERENCE ON COMMUNICATIONS, MANAGEMENT, AND INFORMATION TECHNOLOGY (ICCMIT'2015),
2015, 65
:259-268
[7]
Bignell S., 2010, Best Practice in Virtual Worlds Teaching version 2.1, V2.1
[8]
Bransford J., 1993, The IDEAL Problem Solver-A Guide for Improving Thinking, Learning, and Creativity, V2
[9]
Bronson P., 2007, P 18 C AUSTR ASS ENG