A prototype of an interactive system will be developed that contributes to cultural exploration in one of the museum rooms of the house of Memory in Tumaco. The main feature of the project is an immersive component that will provide the user with an interactive experience supported by a musical instrument (marimba). Through this interaction the user will be introduced to the exhibit of the museum. The system favors a process of learning using serious games, which will result in the user acquiring cultural knowledge.