Design and evaluation of a gamified system for ERP training

被引:56
作者
Alcivar, Isabel [1 ,2 ]
Abad, Andres G. [1 ]
机构
[1] Escuela Super Politecn Litoral, ESPOL, Campus Gustavo Galindo Km 30-5 Via Perimetral, Guayaquil, Ecuador
[2] Stanford Univ, 475 Via Ortega, Stanford, CA 94305 USA
关键词
ERP systems; Gamification; User training; Learning; Satisfaction; ENTERPRISE;
D O I
10.1016/j.chb.2015.12.018
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Enterprise Resource Planning Systems (ERP) facilitate the flow of information within a company by storing data in common databases. These systems offer a holistic view of the organization because they reduce information redundancy, offer information in real time, help with process standardization, and improve information flow and communication among employees. Nevertheless, the benefits attributed to an ERP implementation can be lost without an effective user training. Previous studies have observed that common training mechanisms don't provide meaningful learning to users, and that user satisfaction rates range from neutral to low. Therefore, in this paper we study the effects that gamification has on ERP training concerning user learning and user satisfaction. Gamification is the use of game elements and game design techniques in non-gaming environments. Several applications prove that gamified systems increase user engagement and performance. Our hypotheses were that a gamified system for ERP training improve user learning and user satisfaction levels during the training period. To test our hypotheses, we designed and evaluated a gamified system. The results showed that users trained using a gamified system performed better than those trained using a conventional, non-gamified, training mechanism. (C) 2015 Elsevier Ltd. All rights reserved.
引用
收藏
页码:109 / 118
页数:10
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