Solving Jigsaw Puzzles with Eroded Boundaries

被引:13
作者
Bridger, Dov [1 ]
Danon, Dov [2 ]
Tal, Ayellet [1 ]
机构
[1] Technion, Haifa, Israel
[2] Tel Aviv Univ, Tel Aviv, Israel
来源
2020 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR) | 2020年
基金
以色列科学基金会;
关键词
AUTOMATIC SOLUTION;
D O I
10.1109/CVPR42600.2020.00358
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Jigsaw puzzle solving is an intriguing problem which has been explored in computer vision for decades. This paper focuses on a specific variant of the problem-solving puzzles with eroded boundaries. Such erosion makes the problem extremely difficult, since most existing solvers utilize solely the information at the boundaries. Nevertheless, this variant is important since erosion and missing data often occur at the boundaries. The key idea of our proposed approach is to inpaint the eroded boundaries between puzzle pieces and later leverage the quality of the inpainted area to classify a pair of pieces as "neighbors or not". An interesting feature of our architecture is that the same GAN discriminator is used for both inpainting and classification; training of the second task is simply a continuation of the training of the first, beginning from the point it left off We show that our approach outperforms other SOTA methods.
引用
收藏
页码:3523 / 3532
页数:10
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