LEARNING OF ARTIFICIAL INTELLIGENCE TECHNIQUES THROUGH CARD GAMES

被引:0
作者
da Rocha Fernandes, Anita Maria [1 ]
Kraus, Helton Machado [1 ]
Marques, Julia [1 ]
de Oliveira, Daniel [1 ]
Floriani, Pedro Edmundo [1 ]
dos Santos, Vital Pereira, Jr. [1 ]
机构
[1] UNIVALI, Sao Jose Dos Campos, Brazil
来源
SISTEMAS E TECHNOLOGIAS DE INFORMACAO: ACTAS DA 4A CONFERENCIA IBERICA DE SISTEMAS E TECNOLOGIAS DE LA INFORMACAO | 2009年
关键词
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
引用
收藏
页码:403 / 408
页数:6
相关论文
共 50 条
[21]   Artificial Intelligence and Learning Techniques in Intelligent Fault Diagnosis [J].
Sun Yuanyuan ;
Guo Lili ;
Wang Yongming .
PROCEEDINGS OF 2015 4TH INTERNATIONAL CONFERENCE ON COMPUTER SCIENCE AND NETWORK TECHNOLOGY (ICCSNT 2015), 2015, :702-707
[22]   Machine learning and artificial intelligence techniques adopted for IT audit [J].
Pycka, Marcin ;
Zastempowski, Maciej .
MANAGEMENT-POLAND, 2025, 29 (01) :65-87
[23]   Games, computers, and artificial intelligence [J].
Jonathan, SA ;
van den Herik, HJ .
ARTIFICIAL INTELLIGENCE, 2002, 134 (1-2) :1-7
[24]   Improving artificial intelligence with games [J].
Wurman, Peter R. ;
Stone, Peter ;
Spranger, Michael .
SCIENCE, 2023, 381 (6654) :147-148
[25]   Artificial Intelligence in Video Games [J].
Jagoda, Patrick .
AMERICAN LITERATURE, 2023, 95 (02) :435-438
[26]   Artificial Intelligence for Computer Games [J].
El Rhalibi, Abdennour ;
Wong, Kok Wai ;
Price, Marc .
INTERNATIONAL JOURNAL OF COMPUTER GAMES TECHNOLOGY, 2009, 2009
[27]   Playing Smart: On Games, Intelligence, and Artificial Intelligence [J].
Kirschner, David .
AMERICAN JOURNAL OF PLAY, 2019, 12 (01) :97-99
[28]   Analysis of Credit Card Fraudulent Transactions using Machine Learning and Artificial Intelligence [J].
Ramesh, Sriprada ;
Simna, T. M. ;
Mohana .
2024 SECOND INTERNATIONAL CONFERENCE ON INTELLIGENT CYBER PHYSICAL SYSTEMS AND INTERNET OF THINGS, ICOICI 2024, 2024, :1226-1231
[29]   Enhancing Artificial Intelligence in games by learning the opponent's playing style [J].
Aiolli, Fabio ;
Palazzi, Claudio Enrico .
NEW FRONTIERS FOR ENTERTAINMENT COMPUTING, 2008, 279 :1-10
[30]   Collectible card games as learning tools [J].
Turkay, Selen ;
Adinolf, Sonam ;
Tirthali, Devayani .
4TH WORLD CONFERENCE ON EDUCATIONAL SCIENCES (WCES-2012), 2012, 46 :3701-3705