Approaches for integration of educational computer games in e-learning environments

被引:0
|
作者
Tuparov, G. [1 ]
Tuparova, D. [2 ]
机构
[1] New Bulgarian Univ, Dept Informat, Sofia, Bulgaria
[2] South West Univ, Dept Informat, Blagoevgrad, Bulgaria
来源
2018 41ST INTERNATIONAL CONVENTION ON INFORMATION AND COMMUNICATION TECHNOLOGY, ELECTRONICS AND MICROELECTRONICS (MIPRO) | 2018年
关键词
educational computer games; e-learning; Moodle; LMS;
D O I
暂无
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
The interest of educators in Game-based education and gamification of the educational process has grown rapidly in recent years. The important questions are: What kind of game development tools are to be used and how to use and deliver appropriate educational games in e-learning environments? In this paper we propose a framework for analyzing the possibilities for game and gamification integration in e-learning environments. On the basis of this framework we have made an analysis of features of popular free open source e-learning environments like Moodle, ATutor, and ILIAS. In addition, we present examples of integration of educational computer games in e-learning environment Moodle.
引用
收藏
页码:772 / 776
页数:5
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