共 41 条
[1]
[Anonymous], 2011, HUMAN FACTORS COMPUT, DOI DOI 10.1145/1979742.1979575
[3]
Backlund P, 2007, IEEE INT CONF INF VI, P899
[4]
Burns K. N., 2012, REMOTE SENSING SPATI, V1, P483
[8]
Mobile Gamification for Crowdsourcing Data Collection: Leveraging the Freemium Model
[J].
CHI 2015: PROCEEDINGS OF THE 33RD ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS,
2015,
:1065-1074
[9]
Deterding S., 2011, P 15 INT AC MINDTREK, P9, DOI DOI 10.1145/2181037.2181040
[10]
Djaouti D., 2011, SERIOUS GAMES EDUTAI, P25, DOI 10.1007/978-1-4471-2161-93