A Multi-objective Evolutionary Algorithm Based on Mixed Game Strategy

被引:0
作者
Li, Yuandan [1 ]
Zhang, Shiwen [2 ]
Li, Zhiyong [2 ]
机构
[1] Hengyang Normal Univ, Coll Math & Stat, Hengyang 421008, Peoples R China
[2] Hunan Univ, Coll Comp Sci & Elect Engn, Changsha 410082, Hunan, Peoples R China
来源
2016 12TH INTERNATIONAL CONFERENCE ON NATURAL COMPUTATION, FUZZY SYSTEMS AND KNOWLEDGE DISCOVERY (ICNC-FSKD) | 2016年
关键词
Evolutionary Algorithm; Game theory; Mixed Strategy; Multi-objective Optimization;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Non-dominated sorting multi-objective optimization algorithms can constantly lead to the population of Pareto front optimal. However, the non-dominated sorting strategy lacks high capability to explore the Pareto front in the evolutionary subsequent process. We introduce a mixed strategy game model into evolutionary algorithms in this paper. Based on this strategy, we propose a novel multi-objective evolutionary algorithm (MSG-MOEA). A player adopts a strategy against the rest of the players with a certain probability in their respective strategy space instead of some specific strategy. According to the results of the game earning, the player constantly updates this probability to maximize the interest of his own objective. Through the players' constant pursuit of the maximal interest, a kind of tension could be brought to the population, which would push forward the population to the Pareto front. The proposed approach has been used some test functions and metrics for validation which are taken from the standard multi-objective optimization evolutionary literature. The experiment results have been compared against the NSGAII algorithm, which is one of the most highly competitive EMO algorithms. Algorithm analysis and simulation results show that the proposed algorithm performs well in solving complex multi-objective optimization problems.
引用
收藏
页码:241 / 252
页数:12
相关论文
共 32 条
[1]  
[Anonymous], 2001, PROCEEDINGS OF THE INTERNATIONAL SYMPOSIUM ON INFORMATION SCIENCE INNOVATIONS IN ENGINEERING OF NATURAL AND ARTIFICIAL INTELLIGENT SYSTEMS ISI 2001
[2]  
[Anonymous], P GEN EV COMP C
[3]  
Coello CAC, 2004, IEEE T EVOLUT COMPUT, V8, P256, DOI [10.1109/TEVC.2004.826067, 10.1109/tevc.2004.826067]
[4]  
Deb K., 2000, Parallel Problem Solving from Nature PPSN VI. 6th International Conference. Proceedings (Lecture Notes in Computer Science Vol.1917), P849
[5]  
Erickson M, 2001, LECT NOTES COMPUT SC, V1993, P681
[6]  
FONSECA CM, 1993, PROCEEDINGS OF THE FIFTH INTERNATIONAL CONFERENCE ON GENETIC ALGORITHMS, P416
[7]  
Goldberg DE., 1989, GENETIC ALGORITHMS S, V1
[8]   Multiobjective immune algorithm with nondominated neighbor-based selection [J].
Gong, Maoguo ;
Jiao, Licheng ;
Du, Haifeng ;
Bo, Liefeng .
EVOLUTIONARY COMPUTATION, 2008, 16 (02) :225-255
[9]   Pareto-adaptive ε-dominance [J].
Hernandez-Diaz, Alfredo G. ;
Santana-Quintero, Luis V. ;
Coello, Carlos A. Coello ;
Molina, Julian .
EVOLUTIONARY COMPUTATION, 2007, 15 (04) :493-517
[10]   Implicit Niching in a Learning Classifier System: Nature's Way [J].
Horn, Jeffrey ;
Goldberg, David E. ;
Deb, Kalyanmoy .
EVOLUTIONARY COMPUTATION, 1994, 2 (01) :37-66